There are only 2 real reasons to want to be able to mod an MMO:
- You want some feature that the devs have been too closed-minded or lazy to implement themselves.
- You want a competitive advantage over all the players who don't have the same mod(s) as you.
Which leaves (1). It's true enough that both Vanguard and AoC have pretty worthless interfaces. It was interesting to see that there's be been absolutely no improvement in Vanguard's in the last 18 months. And I admit I have been using the MirageUI for AoC, just because it offers more convenient, smaller and more numerous skill bars. That's not a competitive advantage, even if I was a competitive player, it's a simple interface improvement. But really improvements like that should be implemented globally by the developers. Rather than treating the GUI as something that it set in stone and must never be changed, as seems to be the attitude of current MMO developers, they should be more open to the notion of ongoing refinement and improvement.
In which case mods would be unnecessary. But of course we're stuck with a vocal community of players who demand to be able to run realtime log parsers or whatever other shit they used to run in EQ because they're unable to achieve anything without their precious mod training wheels.
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