Thursday, June 9, 2011

On the Subject of Battlefield 3


A nice bit of bush, lorra lorra lovely couple blinda data
It appears that E3 was a bit of a console-fest, and not a particularly impressive one at that, and it has triggered the usual round of "PC gaming is dead" hand-wringing. Confirmation that Skyrim will be a console port didn't help, although some minor relief came in the form of the legendary John Carmack admitting that focussing on developing for consoles is a bad idea. Meanwhile, one thing which seems to be obligatory in any discussion of The State of Gaming is some mention of the forthcoming Battlefield 3.

I've watched the various videos, and I've reached 2 conclusions. Firstly, the game looks incredibly pretty. Not without exceptions, mind (the section where your character attempts to locate and diffuse an IED looked pretty mediocre), but in general the various demos have been very impressive, both technically and artistically. It's interesting to contrast that with Modern Warfare (the first one, since that's the only one I've played), where above-average art direction managed to compensate for a relatively limited engine to create an impressive game experience. BF3 appears to benefit from both nice design and a top-drawer engine to often stunning effect. Large environments, some great smoke effects, richly detailed environments and characters. It's all good.

The second conclusion I've reached is that despite all the good stuff, I haven't seen a single example of gameplay which hasn't already been done to death in all the other modern warfare shooters (or the WW2 shooters before them). Even the tank sequence, despite being blanketed in arguably excessive bling-bling effects like video distortion, just reminds me of whichever CoD or MoH or Crysis or whatever it was I've done that sort of shit in before. Not to mention the subsequent airborne sequence which is straight out of MW. There's also a surplus of scripted action evident, something which might well spark the furious crucifixion of lesser games. Of course this is the almighty BF3, so you're obliged to brush aside such trivial criticisms. Gamers are such fucking hypocrites.

Multiplayer monkeys will immediately start quoting shit like "ooo 64 player multiplayer" bla bla boring wank. I don't fucking care. I don't care about the multiplayer at all. I don't care how many of you fucking idiots can get together at one time and bitch about how everyone except you sucks at the game, and how everyone else should follow your orders, before all rage-quitting. Fuck you all.
And that's the thing. Outside of the multiplayer there is nothing new here in terms of gameplay.
I understand that the BF series is historically MP-oriented, but the fact is that the majority of promotional material currently available, the material upon which hordes of shooter nerds are building their masturbatory fantasies, is taken from the single-player campaign. It remains to be seen how much SP content there is, but you can bet that if it's on a par with other recent shooters (i.e. very short) you mustn't complain, because this is BF3.

I also find it bizarre that BF3 is being heralded as the latest saviour of PC gaming when it's a multi-platform release. I suspect DICE will be wary of making the common console-related mistakes when it comes to the PC version (fov, control issues, "press start" instructions etc) but the fact is, console gamers won't be sitting in front of their PS3 or 360 wishing they had the PC version. They won't care that there's a PC version at all. No matter how much prettier it is on the PC, no one will actually care except PC gamers.

It is inevitable, given the obscene hype, that BF3 will be a let down in some way to a large number of gamers. You idiots are only setting yourselves up for a fall. Even your beloved multiplayer will be plagued by the usual cheating and hacking within moments of the game's release. Don't get me wrong, if there's a decent-sized single-player campaign you can count me in, and I don't hesitate to applaud the technical quality of the engine and the impressive design. But in the meantime no forum thread is complete without someone name-dropping BF3 as an example of how it should be done (whatever "it" is), when the game is still months away from hitting the shelves. Not a year goes by without something suffering from this sort of obsessive hero-worship, and it always, ALWAYS ends in tears.